Update/change 6.
H2 Oh No » Devlog
I am at the point where I can no longer add tiles to the game, I do not want to clutter the scene too much. Within the game are five keys. The player must collect the keys to open the big door and finish the level. I also added two enemy sprites, one on top, one on bottom. The games code has been my largest challenge. I am still trying to create code that will allow the player to climb ladders, attack enemies, take damage from enemies, collect keys, and open doors. Also, I created a HUD, but am having issues with the code, therefore I have not instanced it to my main scene. This week I’m going to continue reading through the Godot manual and try and solve my issues with coding.
Files
H2 - OH - NO 434 kB
Apr 16, 2023
H2 Oh No
Experimental Pixel Platformer
Status | In development |
Author | Jrlst5@mtaloy.edu |
Genre | Platformer |
Languages | English |
More posts
- Final DevlogApr 30, 2023
- Update/change 8Apr 23, 2023
- Update/change 6Apr 02, 2023
- Update/change 5Mar 25, 2023
- Update/change 4Mar 05, 2023
- Update/change 3. Name ChangeFeb 26, 2023
- Update/change 2Feb 19, 2023
- Update/change 1Feb 11, 2023
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