Update/change 2
H2 Oh No » Devlog
The 2-D world design is going well with my game, H2 Oh No. Editing individual tiles in effort to create a more pleasing appearance is next on the to-do-list. I am currently having difficulty coding the spirit with a functional movement script. Once the player character is able to move, I can test settings, physics, and platform spacing/distance for accuracy. The Game still needs a functional timer, score keeper, and start screen once scripting issues are resolved.
H2 Oh No
Experimental Pixel Platformer
Status | In development |
Author | Jrlst5@mtaloy.edu |
Genre | Platformer |
Languages | English |
More posts
- Final DevlogApr 30, 2023
- Update/change 8Apr 23, 2023
- Update/change 6.Apr 16, 2023
- Update/change 6Apr 02, 2023
- Update/change 5Mar 25, 2023
- Update/change 4Mar 05, 2023
- Update/change 3. Name ChangeFeb 26, 2023
- Update/change 1Feb 11, 2023
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